These papers are working drafts of research which often appear in final form in academic journals. The published versions may differ from the working versions provided here.
SSRN Research Paper Series
The Social Science Research Network’s Research Paper Series includes working papers produced by Stanford GSB the Rock Center.
You may search for authors and topics and download copies of the work there.
A General Theory of the Stochastic Linear Bandit and Its Applications
Recent growing adoption of experimentation in practice has led to a surge of attention to multiarmed bandits as a technique to reduce the opportunity cost of online experiments. In this setting, a decision-maker sequentially chooses among a set…
Patient-Level Clinical Expertise Enhances Prostate Cancer Recurrence Predictions with Machine Learning
With rising access to electronic health record data, application of artificial intelligence to create clinical risk prediction models has grown. A key component in designing these models is feature generation. Methods used to generate features…
The Unreasonable Effectiveness of Greedy Algorithms in Multi-Armed Bandit with Many Arms
We study a Bayesian k-armed bandit problem in many-armed regime, when k ≥ √ T, with T the time horizon. We first show that subsampling is critical for designing optimal policies. Specifically, the standard UCB…
Bidders’ Responses to Auction Format Change in Internet Display Advertising Auctions
We study actual bidding behavior when a new auction format gets introduced into the marketplace. More specifically, we investigate this question using a novel dataset on internet display advertising auctions that exploits a staggered adoption by…
Equilibria in Repeated Games under No-Regret with Dynamic Benchmarks
In repeated games, strategies are often evaluated by their ability to guarantee the performance of the single best action that is selected in hindsight, a property referred to as Hannan consistency, or no-regret. However, the effectiveness of the…
Interference and Decision-Making in Marketplace Experimentation
Work in Progress
Leveraging Consensus Effect to Optimize Ranking in Online Discussion Boards
Online discussion platforms (often referred to as discussion boards) are designed for facilitating remote discussions between users. To stimulate engagement (e.g., participation in the discussion), these platforms offer arriving users a ranked…
On the Management of Premade Foods
This paper examines a grocery retailer’s management of a premade food product. The retailer’s goal is to maximize a weighted sum of direct profit and customer welfare. Multiple items of the product are produced in batches and displayed for sale.…
Pay-as-Bid Procurement Mechanisms for Differentiated Products
Problem definition: We consider the mechanism design problem of finding an optimal pay-as-bid mechanism in which the platform chooses an assortment of suppliers that balances the tradeoff between two objectives: providing enough…
Quality Selection in Two-Sided Markets: A Constrained Price Discrimination Approach
Online platforms collect rich information about participants, and then share this information back with participants to improve market outcomes. In this paper we study the following information disclosure problem of a two-sided market: how much…
Learning New Auction Format by Bidders in Internet Display Ad Auctions
We study actual bidding behavior when a new auction format gets introduced into the marketplace. More specifically, we investigate this question using a novel data set on internet display ad auctions that exploits a staggered adoption by…
Private Genetic Genealogy Search
Genetic genealogy search has emerged as a powerful technique for identifying individuals by leveraging their genetic information and a genealogical network. The current practice relies on searching within a pre-constructed database containing…
Interference, Bias, and Variance in Two-Sided Marketplace Experimentation: Guidance for Practitioners
Two-sided marketplace platforms often run experiments to test the effect of an intervention before launching it platform-wide. A typical approach is to randomize individuals into the treatment group, which receives the intervention, and the…
Low-Acuity Patients Delay High-Acuity Patients in an Emergency Department
This paper provides evidence that the arrival of an additional low-acuity patient substantially increases the wait time to start of treatment for high-acuity patients, contradicting the long-standing prior conclusion in the medical…
The Social Divide of Social Distancing: Lockdowns in Santiago, Chile During the Covid-19 Pandemic
Shelter-in-place and lockdowns have been some of the main non-pharmaceutical interventions that governments around the globe have implemented to contain the COVID-19 pandemic. In this paper we study the impact of such interventions in the…
Asymptotically Optimal Control of a Centralized Dynamic Matching Market with General Utilities
We consider a matching market where buyers and sellers arrive according to independent Poisson processes at the same rate and independently abandon the market if not matched after an exponential amount of time with the same mean. In this…
Improving Match Rates in Dating Markets Through Assortment Optimization
Problem definition: We study how online platforms can leverage the behavioral considerations of their users to improve their assortment decisions. Motivated by our collaboration with a dating company, we study how a platform…
Policy Learning with Observational Data
In many areas, practitioners seek to use observational data to learn a treatment assignment policy that satisfies application-specific constraints, such as budget, fairness, simplicity, or other functional form constraints. For example, policies…
Third-Degree Price Discrimination versus Uniform Pricing
We compare the revenue of the optimal third-degree price discrimination policy against a uniform pricing policy. A uniform pricing policy offers the same price to all segments of the market. Our main result establishes that for a broad class of…
Mean Field Equilibrium: Uniqueness, Existence, and Comparative Statics
The standard solution concept for stochastic games is Markov perfect equilibrium (MPE); however, its computation becomes intractable as the number of players increases. Instead, we consider mean field equilibrium (MFE) that has been popularized…